Well, Marvel Tokon: Fighting Souls is now only barred from purchase in 117 countries
Marvel Tokon: Fighting Souls has taken a small step toward wider availability. According to SteamDB data reported by Rock Paper Shotgun, the game is now blocked from purchase in 117 countries, down from 132 countries last week. That is progress, even if the number still feels high.
The region lock controversy began when the game launched with restrictions that prevented players in many countries from buying it at all. Fan backlash grew quickly, with players pointing out that the restrictions seemed arbitrary and unfair. The developer appears to be responding, though the pace of change remains slow.
What changed and what it means
AUTOMATON WEST covered the initial wave of region lock removals, noting that several countries gained access following player complaints. The Steam store page now reflects these changes, though the full list of available regions remains unclear.
For players who have been waiting to purchase the game, this is good news. The fighting game community thrives when more players can participate. Region locks fracture that community and limit the player base. Every country that gains access helps the game grow.
Why this matters for gamers
Digital distribution should make games more accessible, not less. Region locks run counter to that promise. They punish players for where they live. The Marvel Tokon situation highlights a broader problem in the industry.
For parents and players who approach gaming with discernment, this story offers a chance to consider how we engage with publishers and developers. Fan feedback works when companies listen. The gradual removal of region locks suggests that player voices are making a difference here.
The game remains unavailable in most of the world. That is a problem. Players in locked regions should continue to voice their concerns through proper channels. Silence helps no one.
The path forward
Region lock removals happen one country at a time. The trend is positive, even if the pace frustrates eager players. Marvel Tokon: Fighting Souls has potential as a fighting game. It deserves a chance to reach the audience it could serve.
For Crosspad readers who follow gaming news, this situation illustrates the ongoing tension between publisher control and player access. The question is not whether region locks exist. The question is whether we accept them as normal or push back when they seem unjustified.
Steam continues to list the game with its current restrictions. Fans should monitor official channels for updates. The community has already proven that persistence works. More progress seems likely if that pressure continues.