Video Games

Luna Abyss team laid off less than a month after launch

By Crosspad Gaming June 17, 2026
Luna Abyss team laid off less than a month after launch
Cover image for luna-abyss-team-laid-off. Image: Rock Paper Shotgun

The team behind Luna Abyss has been laid off less than a month after the game launched, according to Rock Paper Shotgun's report on comments from Kwalee Labs CEO Hollie Emery.

Official Luna Abyss screenshot showing the game in motion.
Official Luna Abyss screenshot from the Steam store page. — Credit: Bonsai Collective / Kwalee
Source

Luna Abyss released in May as a first-person bullet-hell platforming adventure about a prisoner exploring a derelict megastructure. Rock Paper Shotgun reports that the game was Kwalee's first internally developed release under Kwalee Labs.

Emery wrote on LinkedIn that the team was proud the game had finally released and grateful for the support it received, but said the entire team had been made redundant. She described the decision as "completely outside of our control" and said the team was available for work.

That is the detail that keeps this from being just another sad industry headline. The public statement does not frame the layoffs as a failure of effort or craft. It describes people who shipped a game, reached the finish line, and still lost their jobs almost immediately afterward.

For players, this is a hard reminder that buying and celebrating games does not always translate into stability for the people who make them. For parents and teens who love games, it is also a useful discipleship moment: entertainment has human costs, and the workers behind a launch deserve more attention than the product cycle usually gives them.

Rock Paper Shotgun's article and Emery's public LinkedIn comments are the basis for the layoff details above.

Crosspad Gaming
The editorial team at Crosspad Gaming — tabletop and digital game coverage with purpose.